

There are loads of buildings to use, upgrade and unlock and you’ll need to take the time to plan out where you want things. The first survival city builder I ever played was Frostpunk which really sucked me into its desolate world but Surviving the Aftermath doesn’t quite deliver on this front.Īs you would expect, the main gameplay is centred around building up your colony and managing resources plus the occasional disaster and bandit raids. On the subject of atmosphere, this is one area the game falls down. The radio adds a bit of atmosphere but became repetitive very quickly. There is also a radio station that you can turn on or off plus cycle through a few stations. The sound is also fine but doesn’t stand out as being anything special.

Graphically everything looks fine, it’s nothing exceptional but is perfectly serviceable. I haven’t yet had the courage to play on the hardest settings.Īdvertisement. I found setting everything to easy made things far too easy for my liking so I’ve done most of my playing on a middling difficulty which has still posed a few challenges. You can choose from a low starting population, resources, fertile land and a high rate of disasters if you want a hardcore challenge or you could opt to make things much easier by choosing the opposite. There are also lots of options to choose from depending on how demanding you want your playthrough to be.

I’ve been playing on PC and as such there are plenty of graphical options you can tweak in order to get the best experience depending on your setup but even the recommended specs aren’t too high and you’ll have no trouble running this game. Starting with nothing, you must build a colony from scratch whilst navigating the dangers this new world throws at you. The game puts you in control of rebuilding a colony after a global disaster has brought humanity to its knees. It had been available as part of Steam’s early access program but version 1.0 has now been officially released. Surviving the Aftermath is the new survival city-builder developed by Iceflalke Studios.
